
Healing in general is more positional and AoE-centric, so you as the healer will have to pay closer attention to where your allies actually are and rely on this AoE healing to prevent anyone’s health from getting too low so you don’t have to spend a significant amount of time bursting a single person back up.

Healing dealt by heal abilities did not keep pace with increases to overall HP such that it takes more GCDs to get a player back up to full health. You won’t need to stick down a puddle that heals 8 people if only 4 of them would actually benefit and will be able to heal those 4 players for moreīioWare made a bunch of subtle changes with 7.0 that have culminated in healing feeling a bit different. The fewer targets an AoE healing ability can heal, typically the stronger it is, allowing skilled Sorc healers to strategically concentrate AoE healing into only the targets that need it most. Sorc healers may not have the strongest raidwide AoE healing in the game, but they can precisely control how many targets they wish to heal at a given time. The DPS provided by this build isn’t necessarily higher than what other healers are capable of, but they can deal that damage without having to sacrifice healing output and sometimes deal that damage when the others couldn’t afford to spend so many GCDs on damaging abilities. Sorc healers are also the only ones that have access to a dedicated off-DPS build where they can (and must) take 110% accuracy but don’t have to give up HPS like the other healers do. In most of your GCDs, you’ll be free to pick whichever heal you think is most applicable to the situation. The signature trait of Sorc healing is flexibility in my opinion, it’s the least rotational of the 3 healer disciplines. Welcome to my 7.0 guide for Corruption Sorcerer! This is the only healer discipline in the game that uses the Force to revitalize allies.
POCKET POTIONS GONE PATCH
The guide is up-to-date for Patch 7.0.2b.


SWTOR 7.0 Corruption Sorcerer PvE Guide for beginners and more experienced veterans: Skills, Choices, Rotations, Gearing, Builds, Tips!
